En Garde! (2023)
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Genre:
Swashbuckling Action-Adventure Game
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Description:
En Garde! is a third-person swashbuckler action game!
Battle graceless guards and nefarious noblemen in fast-paced fights full of spectacle. Use the environment, your wit and your blade to teach them all a lesson!During this project, I was Gameplay Designer & Playtest Coordinator.
I also co-founded Fireplace Games in 2020. -
What I did:
- Designing the 3Cs, the game systems, the combat system and the gameplay elements.
- Designing AI behaviors, archetypes and boss fights, and writing the documentation for the Programmers.
- Implementing combat animations, gameplay notifies and hitboxes alongside the Animators.
- Prototyping environmental interactions and testing maps — “zoos” — for all the game features.
- Designing and implementing game achievements, level challenges and arena mode modifiers.
- Gameplay tweaking and balancing on a daily basis, directly in the Game Engine.
- Coordination, supervision and analysis of the playtest sessions at Halle Tropisme, Montpellier.
- Development of the Fireplace Games and En Garde! websites, as Webmaster.
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AWARDS:
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Developers:
Publishers:
Fireplace Games / Kepler Interactive
RELEASED:
PC (Steam) - August, 2023
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Tool(s) used:
Unreal Engine 5.1 (Game Engine)
Plastic SCM (Source Control Software)
Microsoft Office
Adobe Creative Suite
Google Drive
Notion
Miro
Launch Trailer (YouTube)
Reveal Trailer (YouTube)
Official Press Kit - ICO
Student Project (2018)