100
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Genre:
Bullet Hell
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Description:
100 is an independent video game made during my fourth year of Game Design Master's Degree at Supinfogame Rubika.
It's a vertical bullet hell in which the player controls a spaceship without any weapons and must survive during 100 successive waves of projectiles from his only opponent : a giant planet-eating alien.
During this project, I was Game Designer & Sound Designer.
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Released:
PC - January, 2017
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Tool(s) used:
Unity (Game Engine)
Microsoft Visual Studio (C#)
SketchUp (3D Models)
Microsoft Office
Adobe Creative Suite
Google Drive
Music Maker Jam (Musics)
Vegas Pro (YouTube Trailer)
Reveal Trailer (YouTube)
Game Design Document Lite (FR)
Listen the Musics (SoundCloud)