100

  • Genre:

    Bullet Hell

  • Description:

    100 is an independent video game made during my fourth year of Game Design Master's Degree at Supinfogame Rubika.

    It's a vertical Bullet Hell in which the player controls a spaceship without any offensive weapons and must survive during 100 successive waves of projectiles from its only opponent: a giant planet-eating alien.

    During this project, I was Game Designer & Sound Designer.

  • Released:

    PC - January, 2017

  • Tool(s) used:

    Unity (Game Engine)
    Microsoft Visual Studio (C#)
    SketchUp (3D Models)
    Microsoft Office
    Adobe Creative Suite
    Google Drive
    Music Maker Jam (Musics)

Download the Game
Reveal Trailer (YouTube)
Game Design Document Lite (FR)
Listen the Musics (SoundCloud)
100