100

  • Genre(s):

    Bullet Hell / Danmaku

  • Description:

    100 is an independent video game made during my fourth year of Game Design & Management at Supinfogame Rubika. It's a vertical Bullet Hell in which the player controls a spaceship and must survive during 100 successive waves of projectiles from his only opponent.

    During this project, I was Game Designer & Sound Designer.

  • Released:

    PC - 11 January, 2017

  • Tool(s) used:

    Unity (Game Engine)
    Microsoft Visual Studio (C#)
    SketchUp (3D Models)
    Adobe Photoshop CC
    Google Drive
    Music Maker Jam (Musics)
    Vegas Pro (YouTube Video)

Download the Game
Reveal Trailer (YouTube)
Game Design Document (FR)
Listen the Musics (SoundCloud)
100