Valentin Capitaine

Game & Level Designer

Game Design & Management Student at Supinfogame Rubika

Hi, my name is Valentin Capitaine.

Currently a fourth year student in Game Design & Management at Supinfogame Rubika, a reputed video games school in France.

I study many subjects related to Game Design, Level Design, Quality Assurance and Management.
I to create and design games or levels to provide innovative and unforgettable experiences for the players.

I'm looking for a 3 - 4 Month Internship as a Game Designer, Level Designer or QA Tester starting in June 2017.
If you're interested in speaking with me about an Internship opportunity, feel free to contact me.

Contact Details

CV - Fran├žais

Games and Projects

More Coming Soon...

BLIND BLADES

BLIND BLADES

100

100

A TRAVELER'S TALE

A TRAVELER'S TALE

RUBIKARENA

RUBIKARENA

CHENOO

CHENOO

SUPERHOOK

SUPERHOOK

YOU THE SHEPHERD

YOU THE SHEPHERD

TASVEER

TASVEER

SLENDER NIGHTMARE

SLENDER NIGHTMARE

My Skills

1. Game Design

My current training at Supinfogame specialize in Game Design. I can create or manage goals, rules and challenges that define Game Mechanics and Gameplay.

2. Level Design

I have also some skills in Level Design, Environment Design and Game Mapping. I can quickly adapt to your Level Editor and work collaboratively with Game Designers.

3. Game Development

I developed some games myself mainly with Unity or Unreal Engine... In fact, I'm specialized in the Unity Game Engine : I use it regularly to make quickly prototypes of games.

4. Game Testing

Quality assurance is a critical component in Game Development, I can be a serious QA Tester using my Game Expertise, Analytical Competence and my Evaluation Skills.

5. Web Development

I'm a graduate as an Integrator and Web Developer Front-End. I can create, update or recast your Showcase Websites, WordPress Blogs or PrestaShop e-commerce Websites.

6. Web Design

I can also design Websites and Web Interfaces in accordance with the specific constraints of the Internet support, particularly in terms of Ergonomics, Usability and Accessibility.